Synthesizing a proper implementation for a scenario-based specification is often impossible, due to the distributed nature of implementations. To be able to detect problematic spec...
Many activities in computer graphics can be regarded as experiments on virtual objects or models. In the process of experimentation the existing models are gradually improved and ...
Real-time embedded systems are time-critical systems that are hard to implement as compared to traditional commercial software, due to the large number of conflicting requirements...
We present an architectural style for the integration of multiple real-time data feeds on Windows-NT platforms. We motivate the development of this style by highlighting different...
We present the design exploration of a System-on-Chip architecture dedicated to the implementation of the HIPERLAN/2 communication protocol. The task was accomplished by means of ...
Francesco Menichelli, Mauro Olivieri, Luca Benini,...