In this paper we are concerned with finding the maximum throughput that a mobile ad hoc network can support. Even when nodes are stationary, the problem of determining the capaci...
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Abstract. In order to take full advantage of high-end computing platforms, scientific applications often require modifications to source codes, and to their build systems that ge...
We introduce a technique to visualize the gradual evolutionary change of the shapes of living things as a morph between known three-dimensional shapes. Given geometric computer mo...
David F. Wiley, Nina Amenta, Dan A. Alcantara, Deb...
Until recently, issues in image retrieval have been handled in DBMSs and in computer vision as separate research works. Nowadays, the trend is towards integrating the two approach...
Solomon Atnafu, Richard Chbeir, David Coquil, Lion...