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112
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TEI
2010
ACM
133views Hardware» more  TEI 2010»
15 years 7 months ago
Move it!: puppetry for creativity
This project studied the influence of kinesthetic intelligences on creativity in young children. To understand this relationship preschoolers were observed in their daycare setti...
Jasmine M. Williams
ACMACE
2005
ACM
15 years 6 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
VRML
2003
ACM
15 years 6 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
113
Voted
CANDC
2005
ACM
15 years 2 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
125
Voted
CHI
2001
ACM
16 years 1 months ago
Listen reader: an electronically augmented paper-based book
While predictions abound that electronic books will supplant traditional paper-based books, many people bemoan the coming loss of the book as cultural artifact. In this project we...
Maribeth Back, Jonathan Cohen, Rich Gold, Steve R....