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» Tangible User Interaction Using Augmented Reality
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105
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ISWC
2002
IEEE
15 years 5 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
ISMAR
2002
IEEE
15 years 5 months ago
Visual Marker Detection and Decoding in AR Systems: A Comparative Study
Visual markers are widely used in existing augmented reality (AR) applications [7, 12, 11, 19]. In most of such applications, the performance of an AR system depends highly on the...
Xiang Zhang, Stephan Fronz, Nassir Navab
ISMAR
2002
IEEE
15 years 5 months ago
Practical Solutions for Calibration of Optical See-Through Devices
One of the most crucial tasks in a see-through augmented reality (AR) system is to register the virtual objects with the real world through a transparent display. The importance s...
Yakup Genc, Mihran Tuceryan, Nassir Navab
ECTEL
2009
Springer
14 years 10 months ago
Experience Structuring Factors Affecting Learning in Family Visits to Museums
Abstract. This paper describes the design and evaluation of an adaptive museum guide for families. In the Kurio system, a mixture of embedded and tangible technology imbues the mus...
Marek Hatala, Karen Tanenbaum, Ron Wakkary, Kevin ...
86
Voted
VRST
2006
ACM
15 years 6 months ago
The impact of immersive virtual reality displays on the understanding of data visualization
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Ahmed Bayyari, Mihail Eduard Tudoreanu