The Go-Go immersive interaction technique uses the metaphor of interactively growing the user's arm and non-linear mapping for reaching and manipulating distant objects. Unli...
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst...
We present techniques to enable users to interact on foot with simulated natural ground surfaces in immersive virtual environments. Position and force estimates from in-floor for...
Yon Visell, Alvin Law, Jessica Ip, Severin Smith, ...
This paper discusses observations of visitor interactions around a museum installation, focusing on how physical setup and shape of two variants of the installation, a telescope-l...
Abstract. We propose a new type of input for mobile devices by sensing forces applied by users to device casings. Deformation of the devices is not necessary for such “force gest...
In this paper, we introduce the change of a mobile phone's hardware shape as a means of tactile interaction. The alteration of shape is implemented in a hardware prototype us...