Sciweavers

1119 search results - page 12 / 224
» Tangible User Interaction Using Augmented Reality
Sort
View
101
Voted
OZCHI
2006
ACM
15 years 6 months ago
A table tennis game for three players
Table tennis is a game that can provide healthy exercise and is also a social pastime for players of all ages across the world. However, players have to be collocated to play, and...
Florian Mueller, Martin R. Gibbs
106
Voted
ACMDIS
2000
ACM
15 years 4 months ago
Augmented Reality as a Design Tool for Mobile Interfaces
This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a ‘thinking tool’ to develop ideas ...
Olav W. Bertelsen, Christina Nielsen
140
Voted
ISMAR
2003
IEEE
15 years 5 months ago
SenseShapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System
We introduce a set of statistical geometric tools designed to identify the objects being manipulated through speech and gesture in a multimodal augmented reality system. SenseShap...
Alex Olwal, Hrvoje Benko, Steven Feiner
ICMCS
2000
IEEE
179views Multimedia» more  ICMCS 2000»
15 years 4 months ago
Mixing Realities in Shared Space: An Augmented Reality Interface for Collaborative Computing
In the Shared Space project, we explore, innovate, design and evaluate future computing environments that will radically enhance interaction between human and computers as well as...
Mark Billinghurst, Ivan Poupyrev, Hirokazu Kato, R...
140
Voted
ISMAR
2009
IEEE
15 years 7 months ago
Interactive model reconstruction with user guidance
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
Qi Pan, Gerhard Reitmayr, Tom Drummond