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» Tangible User Interaction Using Augmented Reality
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BCSHCI
2007
15 years 2 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
113
Voted
IUI
2005
ACM
15 years 6 months ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
97
Voted
VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
14 years 11 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
121
Voted
ICDCSW
2003
IEEE
15 years 6 months ago
Controlled Availability of Pervasive Web Services
The increasing use of computers to manage everyday business poses problems for workers when they are away from their home environment. There are two key problems: • How can a mo...
Peter Robinson, Stefan Hild
124
Voted
ICMI
2007
Springer
222views Biometrics» more  ICMI 2007»
15 years 6 months ago
Evaluation of haptically augmented touchscreen gui elements under cognitive load
Adding expressive haptic feedback to mobile devices has great potential to improve their usability, particularly in multitasking situations where one’s visual attention is requi...
Rock Leung, Karon E. MacLean, Martin Bue Bertelsen...