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» Tangible User Interaction Using Augmented Reality
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107
Voted
VR
2002
IEEE
133views Virtual Reality» more  VR 2002»
15 years 8 days ago
Distributed Display Approach Using PHMD with Infrared Camera
The aim of this study is to explore the feasibility of multiple display environment technology in the real world. In this paper, the wearable projector, with an infrared camera an...
Ryugo Kijima, Kenji Haza, Yoshihiro Tada, Takeo Oj...
101
Voted
HAPTICS
2005
IEEE
15 years 6 months ago
Improving User Comfort in Haptic Virtual Environments through Gravity Compensation
Our experience with a Haptic Workstation™ has shown that this device is uncomfortable to use during long sessions. The main reason is the uncomfortable posture of the arms, whic...
Renaud Ott, Mario Gutiérrez, Daniel Thalman...
ICDIM
2009
IEEE
15 years 7 months ago
Augmenting the exploration of digital libraries with web-based visualizations
Web-based digital libraries have sped up the process that scholars use to find new, important research papers. Unfortunately, current digital libraries are limited by their inade...
Peter Bergstrom, Darren C. Atkinson
3DIM
2003
IEEE
15 years 6 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
100
Voted
CHI
2004
ACM
16 years 1 months ago
Multi-modal Interaction in Biomedicine
This chapter introduces the concept of multi-modal interaction and our findings related to the development of biomedical applications for two different projection modalities: virtu...
Elena V. Zudilova, Peter M. A. Sloot