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» Tangible User Interaction Using Augmented Reality
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119
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CW
2008
IEEE
15 years 7 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
94
Voted
ICAT
2006
IEEE
15 years 6 months ago
Manipulation of Field of View for Hand-Held Virtual Reality
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
94
Voted
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 7 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
MM
2005
ACM
104views Multimedia» more  MM 2005»
15 years 6 months ago
Post-bit: embodied video contents on tiny stickies
Post-Bit is a small e-paper device modeled after paper PostIts r 1 . We explored and designed interfaces to handle multimedia contents with paper-like manipulations using this epa...
Takashi Matsumoto, Tony Dunnigan, Maribeth Back
122
Voted
CW
2005
IEEE
15 years 6 months ago
Designing Interfaces for art applications
Imagination and creativity have always marked the path in the world of aesthetics; artists, designers and other creative individuals have found in the realm of computers a new can...
Marissa Díaz Pier, Isaac Rudomín Gol...