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» Tangible User Interaction Using Augmented Reality
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95
Voted
GW
2003
Springer
138views Biometrics» more  GW 2003»
15 years 5 months ago
Hand Postures Recognition in Large - Display VR Environments
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Jean-Baptiste de la Rivière, Pascal Guitton
ICMI
2004
Springer
196views Biometrics» more  ICMI 2004»
15 years 6 months ago
Evaluation of spoken multimodal conversation
Spoken multimodal dialogue systems in which users address faceonly or embodied interface agents have been gaining ground in research for some time. Although most systems are still...
Niels Ole Bernsen, Laila Dybkjær
73
Voted
CHI
1994
ACM
15 years 4 months ago
Towards the interactive office
We describe a prototype system, the Interactive Office, which supports the occupant's daily activities in an office. Discrete sensors embedded in an office detect the occupan...
Steve Hodges, Gifford Louie
NORDICHI
2004
ACM
15 years 6 months ago
InfoRadar: group and public messaging in the mobile context
Previous research has sought to utilize everyday messaging metaphors, such as the notice board, in location-based messaging systems. Unfortunately, many of the restrictions associ...
Matti Rantanen, Antti Oulasvirta, Jan Blom, Sauli ...
94
Voted
HRI
2007
ACM
15 years 4 months ago
Robot expressionism through cartooning
We present a new technique for human-robot interaction called robot expressionism through cartooning. We suggest that robots utilise cartoon-art techniques such as simplified and ...
James Everett Young, Min Xin, Ehud Sharlin