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» Tangible User Interaction Using Augmented Reality
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CARS
2004
15 years 2 months ago
Haptic interaction in VR-based paracentesis simulation for dexterity enhancement and assessment
In this paper we describe the development of an interactive virtual reality (VR) system that aims to realistically simulate specific paracentesis clinical procedures (particularly ...
Costas S. Tzafestas, Yiannis Koumpouros, Kostas Bi...
93
Voted
PERVASIVE
2006
Springer
15 years 16 days ago
iCam: Precise at-a-Distance Interaction in the Physical Environment
Abstract. Precise indoor localization is quickly becoming a reality, but application demonstrations to date have been limited to use of only a single piece of location information ...
Shwetak N. Patel, Jun Rekimoto, Gregory D. Abowd
96
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MHCI
2005
Springer
15 years 6 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
DIMEA
2008
176views Multimedia» more  DIMEA 2008»
15 years 2 months ago
Designing GUI for the user configuration of pervasive awareness applications
The vision of Pervasive and Ubiquitous Computing promises that our future environments will be furnished with an increasing number of computationally augmented artifacts. Conseque...
Eleni Romoudi, Theodosia Fokidou
SEMWEB
2009
Springer
15 years 5 months ago
Supporting Multi-view User Ontology to Understand Company Value Chains
The objective of the Market Blended Insight (MBI) project is to develop web based techniques to improve the performance of UK Business to Business (B2B) marketing activities. The a...
Landong Zuo, Manuel Salvadores, S. M. Hazzaz Imtia...