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» Tangible User Interaction Using Augmented Reality
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IADIS
2004
15 years 2 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
103
Voted
VL
2009
IEEE
152views Visual Languages» more  VL 2009»
15 years 7 months ago
FireCrystal: Understanding interactive behaviors in dynamic web pages
For developers debugging their own code, augmenting the code of others, or trying to learn the implementation details of interactive behaviors, understanding how web pages work is...
Stephen Oney, Brad A. Myers
CVPR
2010
IEEE
1171views Computer Vision» more  CVPR 2010»
15 years 9 months ago
Geodesic Star Convexity for Interactive Image Segmentation
In this paper we introduce a new shape constraint for interactive image segmentation. It is an extension of Veksler's star-convexity prior, in two ways: from a single star to ...
Varun Gulshan, Carsten Rother, Antonio Criminisi, ...
VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
15 years 5 months ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
118
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ATAL
2008
Springer
15 years 2 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...