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» Tangible User Interaction Using Augmented Reality
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146
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DIMEA
2008
223views Multimedia» more  DIMEA 2008»
15 years 2 months ago
Toward accessible 3D virtual environments for the blind and visually impaired
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
CHI
2011
ACM
14 years 4 months ago
Characterizing the usability of interactive applications through query log analysis
People routinely rely on Internet search engines to support their use of interactive systems: they issue queries to learn how to accomplish tasks, troubleshoot problems, and other...
Adam Fourney, Richard Mann, Michael Terry
101
Voted
COST
2007
Springer
163views Multimedia» more  COST 2007»
15 years 6 months ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker
WSCG
2001
76views more  WSCG 2001»
15 years 1 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich
89
Voted
CG
2007
Springer
15 years 17 days ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere