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» Tangible User Interaction Using Augmented Reality
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103
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PERCOM
2010
ACM
14 years 11 months ago
UpperWare: Bringing resources back to the system
If we expect the computer to vanish in the background, to make pervasive computing a reality, first we must be able to provide the illusion that all the user’s computers, devic...
Francisco J. Ballesteros, Gorka Guardiola, Enrique...
98
Voted
CHI
2005
ACM
16 years 27 days ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
87
Voted
ISWC
2002
IEEE
15 years 5 months ago
Wearable Interfaces for a Video Diary: Towards Memory Retrieval, Exchange, and Transportation
In this paper, we discuss wearable interfaces for a computational memory-aid useful in everyday life. The aim of this study is to develop a Video Diary system with vision interfac...
Tatsuyuki Kawamura, Yasuyuki Kono, Masatsugu Kidod...
CHI
2011
ACM
14 years 4 months ago
MemTable: an integrated system for capture and recall of shared histories in group workspaces
This paper presents the design, implementation, and evaluation of an interactive tabletop system that supports co-located meeting capture and asynchronous search and review of pas...
Seth E. Hunter, Pattie Maes, Stacey D. Scott, Henr...
ICMI
2005
Springer
267views Biometrics» more  ICMI 2005»
15 years 6 months ago
XfaceEd: authoring tool for embodied conversational agents
In this paper, XfaceEd, our open source, platform independent tool for authoring 3D embodied conversational agents (ECAs) is presented. Following MPEG-4 Facial Animation (FA) stan...
Koray Balci