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» Tangible User Interaction Using Augmented Reality
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104
Voted
HCI
2009
14 years 10 months ago
New Human-Computer Interactions Using Tangible Objects: Application on a Digital Tabletop with RFID Technology
This paper presents a new kind of interaction between users and a tabletop. The table described is interactive and associated with tangible and traceable objects using RFID technol...
Sébastien Kubicki, Sophie Lepreux, Yoann Le...
VRML
1999
ACM
15 years 4 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
94
Voted
CHI
1999
ACM
15 years 4 months ago
SWEETPEA: Software Tools for Programmable Embodied Agents
Programmable Embodied Agents are portable, wireless, interactive devices embodying specific, differentiable, interactive characteristics. They take the form of identifiable charac...
Michael Kaminsky, Paul Dourish, W. Keith Edwards, ...
92
Voted
VR
2007
IEEE
195views Virtual Reality» more  VR 2007»
15 years 6 months ago
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications
A challenge in presenting augmenting information in outdoor augmented reality (AR) settings lies in the broad range of uncontrollable environmental conditions that may be present,...
Joseph L. Gabbard, J. Edward Swan II, Deborah Hix,...
103
Voted
HCI
2007
15 years 2 months ago
Gaze as a Supplementary Modality for Interacting with Ambient Intelligence Environments
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Daniel Gepner, Jérôme Simonin, No&eum...