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» Tangible User Interaction Using Augmented Reality
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116
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ACMACE
2008
ACM
15 years 2 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
CHI
2002
ACM
16 years 27 days ago
Tangibly simple, architecturally complex: evaluating a tangible presentation aid
In this paper, we describe an evaluation of the Palette, a presentation tool that was reported at CHI '99. The Palette allows presenters to quickly access digital presentatio...
Elizabeth F. Churchill, Les Nelson
95
Voted
CHI
2008
ACM
16 years 29 days ago
MightyTrace: multiuser tracking technology on lc-displays
In this paper, we present a new technology to perform multi Tangible User Interface (TUI) tracking on standard LCdisplays. A lot of existing technologies for tangible user interfa...
Ramon Hofer, Patrick Kaplan, Andreas Kunz
CHI
2009
ACM
16 years 1 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
107
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ICAT
2007
IEEE
15 years 6 months ago
Interaction Without Gesture or Speech -- A Gaze Controlled AR System
Even though gaze control is relatively well known as a human computer interaction method, gaze control is not a widely used technique, partly due to several usability issues. Howe...
Susanna Nilsson