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» Tangible User Interaction Using Augmented Reality
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89
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ACMACE
2008
ACM
15 years 2 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
104
Voted
ISMAR
2005
IEEE
15 years 6 months ago
Evaluation of Mixed-Space Collaboration
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Raphael Grasset, Philip Lamb, Mark Billinghurst
119
Voted
ISWC
2005
IEEE
15 years 6 months ago
Pictorial Depth Cues for Outdoor Augmented Reality
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...
Jason Wither, Tobias Höllerer
92
Voted
CHI
2005
ACM
16 years 1 months ago
Tangible user interfaces for children
This poster describes the design and early evaluation of MusicPets. MusicPets allows children to store audio, such as (composed) tunes or recorded messages, on tangible containers...
Glenda Revelle, Oren Zuckerman, Allison Druin, Mar...
84
Voted
BIOADIT
2004
Springer
15 years 6 months ago
Spatial Tangible User Interfaces for Cognitive Assessment and Training
Abstract. This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a s...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...