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» Tangible User Interaction Using Augmented Reality
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105
Voted
CHI
2008
ACM
16 years 1 months ago
Target acquisition with camera phones when used as magic lenses
When camera phones are used as magic lenses in handheld augmented reality applications involving wall maps or posters, pointing can be divided into two phases: (1) an initial coar...
Michael Rohs, Antti Oulasvirta
105
Voted
ICMCS
2009
IEEE
158views Multimedia» more  ICMCS 2009»
14 years 10 months ago
View management of annotations for wearable augmented reality
In annotation overlay applications using augmented reality (AR), view management is widely used for improving readability and intelligibility of the annotations. In order to recog...
Koji Makita, Masayuki Kanbara, Naokazu Yokoya
79
Voted
CHI
2011
ACM
14 years 4 months ago
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
In this paper we present Geckos, a new type of tangible objects which are tracked using a Force-Sensitive Resistance sensor. Geckos are based on low-cost permanent magnets and can...
Jakob Leitner, Michael Haller
CG
1999
Springer
15 years 8 days ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...
85
Voted
CHI
2007
ACM
16 years 1 months ago
Exploring augmented live video streams for remote participation
Augmented video streams display information within the context of the physical environment. In contrast to Augmented Reality, they do not require special equipment, they can suppo...
Irma Lindt, Jan Herling, Jan Ohlenburg, Michael Wi...