Sciweavers

1119 search results - page 62 / 224
» Tangible User Interaction Using Augmented Reality
Sort
View
102
Voted
IJVR
2006
119views more  IJVR 2006»
15 years 17 days ago
Viewpoint Usability for Desktop Augmented Reality
In this paper, we have investigated the comparative usability among three different viewing configurations of augmented reality (AR) system that uses a desktop monitor instead of a...
Seokhee Jeon, HyeongSeop Shim, Gerard Jounghyun Ki...
96
Voted
ISMAR
2005
IEEE
15 years 6 months ago
ASTOR: An Autostereoscopic Optical See-through Augmented Reality System
We present a novel autostereoscopic optical see-through system for Augmented Reality (AR). It uses a transparent holographic optical element (HOE) to separate the views produced b...
Alex Olwal, Christoffer Lindfors, Jonny Gustafsson...
132
Voted
ISMAR
2003
IEEE
15 years 5 months ago
A Wearable Augmented Reality System with Personal Positioning Based on Walking Locomotion Analysis
In this paper, we present a wearable Augmented Reality (AR) system with personal positioning based on walking locomotion analysis that allows a user to freely move around indoors ...
Masakatsu Kourogi, Takeshi Kurata
102
Voted
GRAPHITE
2004
ACM
15 years 6 months ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...
104
Voted
ISMAR
2005
IEEE
15 years 6 months ago
Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver's Attention
With recent advances of Head-up Display technology in cars, Augmented Reality becomes interesting in supporting the driving task to guide a driver’s attention. We have set up an...
Marcus Tönnis, Christian Sandor, Christian La...