This paper describes a method to extend the registration range of a vision-based augmented reality (AR) system. We propose to use natural feature points contained in images captur...
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
This paper describes the combination of two technologies, augmented reality and GIS, to provide a new way to visualise viticulture GIS data using outdoor mobile computers. Viticul...
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
This paper describes a small study of children's drawings in the context of tangible interaction. The study was intended to discover what children could draw that would indic...