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» Tangible User Interaction Using Augmented Reality
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ISMAR
2005
IEEE
15 years 6 months ago
The Art of Nurturing Citizen Scientists through Mixed Reality
Modern society requires the public to have an increased knowledge of science beyond the basics, with average people needing to understand concepts in science, technology, engineer...
Christopher B. Stapleton, Eileen M. Smith, Charles...
87
Voted
VR
2007
IEEE
136views Virtual Reality» more  VR 2007»
15 years 7 months ago
Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments
We present a study exploring the effect of positional offset between the user’s interaction and display frame-of-reference in a surroundscreen virtual environment (SSVE). In our...
Dmitri K. Lemmerman, Joseph J. LaViola Jr.
TVCG
2010
155views more  TVCG 2010»
14 years 11 months ago
TanGeoMS: Tangible Geospatial Modeling System
—We present TanGeoMS, a tangible geospatial modeling visualization system that couples a laser scanner, projector, and a flexible physical three-dimensional model with a standar...
Laura Tateosian, Helena Mitásová, Br...
99
Voted
MM
2004
ACM
175views Multimedia» more  MM 2004»
15 years 6 months ago
A web based multi-display presentation system
In this demonstration, we are going to illustrate how to give a presentation using multiple displays connected to the Internet. Categories and Subject Descriptors H.4.3 [Communica...
Frank Zhao, Qiong Liu
125
Voted
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
15 years 7 months ago
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...