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» Tangible User Interaction Using Augmented Reality
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112
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VRML
2004
ACM
15 years 6 months ago
Automatic derivation of electronic maps from X3D/VRML worlds
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
Lucio Ieronutti, Roberto Ranon, Luca Chittaro
153
Voted
ACMACE
2011
ACM
14 years 24 days ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
119
Voted
ISMAR
2007
IEEE
15 years 7 months ago
Laser Pointer Tracking in Projector-Augmented Architectural Environments
We present a system that applies a custom-built pan-tilt-zoom camera for laser-pointer tracking in arbitrary real environments. Once placed in a building environment, it carries o...
Daniel Kurz, Ferry Hantsch, Max Grosse, Alexander ...
109
Voted
ISVC
2009
Springer
15 years 7 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
107
Voted
ECCV
2010
Springer
15 years 6 months ago
Enhancing Interactive Image Segmentation with Automatic Label Set Augmentation
Abstract. We address the problem of having insufficient labels in an interactive image segmentation framework, for which most current methods would fail without further user inter...