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» Task-Level Assembly Modeling in Virtual Environments
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CERA
2002
134views more  CERA 2002»
13 years 6 months ago
Design Parameterization for Concurrent Design and Manufacturing of Mechanical Systems
Design changes are frequently encountered in the product development process. The complexity of the design changes is multiplied when the product design involves multiple engineer...
Javier Silva, Kuang-Hua Chang
ISMAR
2005
IEEE
13 years 12 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
VRST
2005
ACM
13 years 11 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
VIIP
2001
13 years 7 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
WSC
1997
13 years 7 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson