Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
We consider the problem of incorporating end-user advice into reinforcement learning (RL). In our setting, the learner alternates between practicing, where learning is based on ac...
Kshitij Judah, Saikat Roy, Alan Fern, Thomas G. Di...
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
The paper presents Bulgarian National Corpus project (BulNC) - a large-scale, representative, online available corpus of Bulgarian. The BulNC is also a monolingual general corpus,...
Without any doubt corpora are vital tools for linguistic studies and solution for applied tasks. Although corpora opportunities are very useful, there is a need of another kind of...