Sciweavers

1565 search results - page 280 / 313
» Teaching
Sort
View
JUCS
2007
93views more  JUCS 2007»
14 years 11 months ago
Mapping Academic Collaboration Networks: Perspectives from the First Year of the Reusable Learning Objects CETL
: The 'Reusable Learning Objects' Centre for Excellence in Teaching and Learning (RLO-CETL) is a five-year project (2005-2010) involving staff from three universities (Lo...
Raquel Morales, Patrick Carmichael
JUCS
2007
124views more  JUCS 2007»
14 years 11 months ago
Pipeline-scheduling Simulator for Educational Purpose
: This paper presents a project that provides both, to professors and to students, a tool that is useful for studying, teaching and learning how pipelines work and how they can be ...
José M. Chaves-González, Miguel A. V...
AI
2002
Springer
14 years 11 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro
AROBOTS
2002
166views more  AROBOTS 2002»
14 years 11 months ago
Multi-Modal Interaction of Human and Home Robot in the Context of Room Map Generation
In robotics, the idea of human and robot interaction is receiving a lot of attention lately. In this paper, we describe a multi-modal system for generating a map of the environment...
Saeed Shiry Ghidary, Yasushi Nakata, Hiroshi Saito...
CONSTRAINTS
2004
129views more  CONSTRAINTS 2004»
14 years 11 months ago
CLPGUI: A Generic Graphical User Interface for Constraint Logic Programming
Abstract. CLPGUI is a generic graphical user interface for visualizing and controlling the execution of constraint logic programs. CLPGUI has been designed to be used in different ...
François Fages, Sylvain Soliman, Rém...