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DIS
2006
Springer
15 years 3 months ago
A Pragmatic Logic of Scientific Discovery
Abstract. To the best of our knowledge, this paper is the first attempt to formalise a pragmatic logic of scientific discovery in a manner such that it can be realised by scientist...
Jean Sallantin, Christopher Dartnell, Mohammad Afs...
AH
2000
Springer
15 years 3 months ago
Knowledge Computing Method for Enhancing the Effectiveness of a WWW Distance Education System
Abstract. The ultimate aim of our research is a free, evolutionary, Internetbased, agent-based, long-distance teaching environment for academic English. For this purpose, we are bu...
Alexandra I. Cristea, Toshio Okamoto
ACL
2006
15 years 1 months ago
NLTK: The Natural Language Toolkit
The Natural Language Toolkit is a suite of program modules, data sets and tutorials supporting research and teaching in computational linguistics and natural language processing. ...
Steven Bird
IJVR
2008
125views more  IJVR 2008»
14 years 12 months ago
The Virtual Instructor Intervention: A Case in LEGO Robotics
Solving robotic exercises is a difficult task for students because the modeling activity involved requires students to comprehend programming, robotic design concepts as well as ba...
Pauline H. Mosley, Jayfus T. Doswell
JCP
2007
100views more  JCP 2007»
14 years 11 months ago
From MITO to SAMO: Evolution of an Educational Game for Spanish Orthography
— An educational game is a recreational activity designed to teach people (typically children) about a certain subject, or to help them learn a skill as they play. These games ar...
Cristina Carmona, David Bueno