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ITICSE
2004
ACM
15 years 10 months ago
Experiences with teaching design patterns
In this paper, we present an assignment for a course on Design patterns at the masters level, where students have to adapt an existing program to meet additional requirements. We ...
Sylvia Stuurman, Gert Florijn
PPPJ
2004
ACM
15 years 10 months ago
Using the divide and conquer strategy to teach Java framework design
All programmers should understand the concept of program families and know the techniques for constructing them. This paper describes a case study that can be used to introduce st...
H. Conrad Cunningham, Yi Liu, Cuihua Zhang
99
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SIGCSE
2004
ACM
96views Education» more  SIGCSE 2004»
15 years 10 months ago
Teaching software development methods: the case of extreme programming
Joe Bergin, James Caristi, Yael Dubinsky, Orit Haz...
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
15 years 10 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
SIGCSE
2004
ACM
101views Education» more  SIGCSE 2004»
15 years 10 months ago
PL-detective: a system for teaching programming language concepts
The educational literature recognizes that people go through a number of stages in their intellectual development. During the first stage, called received knowledge or dualism, p...
Amer Diwan, William M. Waite, Michele H. Jackson