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NETGAMES
2005
ACM
15 years 8 months ago
FreeRank: implementing independent ranking service for multiplayer online games
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
PADS
2005
ACM
15 years 8 months ago
Requirements on Worm Mitigation Technologies in MANETS
This study presents an analysis of the impact of mitigation on computer worm propagation in Mobile Ad-hoc Networks (MANETS). According to the recent DARPA BAA Defense Against Cybe...
Robert G. Cole, Nam Phamdo, Moheeb Abu Rajab, Andr...
122
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SIGCOMM
2005
ACM
15 years 8 months ago
A DoS-limiting network architecture
We present the design and evaluation of TVA, a network architecture that limits the impact of Denial of Service (DoS) floods from the outset. Our work builds on earlier work on c...
Xiaowei Yang, David Wetherall, Thomas E. Anderson
WPES
2005
ACM
15 years 8 months ago
Information revelation and privacy in online social networks
Participation in social networking sites has dramatically increased in recent years. Services such as Friendster, Tribe, or the Facebook allow millions of individuals to create on...
Ralph Gross, Alessandro Acquisti, H. John Heinz II...
ATAL
2005
Springer
15 years 8 months ago
Fuzzy number approach to trust in coalition environment
General trust management model that we present is adapted for ad-hoc coalition environment, rather than for classic client-supplier relationship. The trust representation used in ...
Martin Rehák, Michal Pechoucek, Petr Benda
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