In recent years, geometry processing algorithms that directly operate on polygonal meshes have become an indispensable tool in computer graphics, CAD/CAM applications, numerical s...
Teaching wireless sensor networks (WSNs) at the undergraduate level is both challenging and rewarding. WSNs include low-level programming and debugging, power-aware operations, no...
Presenting material in a more object-oriented way is a growing trend in Computer Science education. er takes the idea of objects-first or abstraction-first teaching a step further...
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
: Selecting an appropriate programming paradigm in which to teach the first programming and problem solving course in a Computer Science undergraduate program has been discussed ex...