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134
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ICSE
2010
IEEE-ACM
15 years 16 days ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
ITICSE
2004
ACM
15 years 8 months ago
Dyslexia and learning computer programming
This paper explores some of the issues associated with teaching computer science to students with dyslexia. Issues associated with both student learning generally and computer sci...
Norman Powell, David J. Moore, John Gray, Janet Fi...
CPHYSICS
2007
437views more  CPHYSICS 2007»
15 years 2 months ago
Python: a language for computational physics
Python is a relatively new computing language, created by Guido van Rossum (Tanenbaum et al, 1990), which is particularly suitable for teaching a course in computational physics. ...
P. H. Borcherds
ACSE
1998
ACM
15 years 6 months ago
Extending HCI in the computer science curriculum
This paper discusses the teaching of Human-Computer Interaction (HCI) at opposite ends of the Computer Science course curriculum. We provide tips on course content within final-y...
Andy Cockburn, Tim Bell
94
Voted
WWW
2001
ACM
16 years 3 months ago
Using Characters to Engage and Teach Novice Web Users: A Case Study
Starpoint Solutions was contracted by a major North American bank to design, develop, and usability test a series of five Web-based, interactive lessons teaching low- to middle-in...
Andrea H. Berman