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TEDU
2010
96views Education» more  TEDU 2010»
15 years 1 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
CE
2007
100views more  CE 2007»
15 years 3 months ago
Educational resources and implementation of a Greek sign language synthesis architecture
In this paper, we present how creation and dynamic synthesis of linguistic resources of Greek Sign Language (GSL) may serve to support development and provide content to an educat...
Kostas Karpouzis, George Caridakis, Stavroula-Evit...
MCS
2008
Springer
15 years 3 months ago
Estimation of cost efficiency of Australian universities
The purpose of this paper is to quantify the efficiency with which Australian universities utilise their teaching resources. The study estimates the cost efficiency of 36 universi...
Jocelyn Horne, Baiding Hu
MSR
2006
ACM
15 years 9 months ago
Micro pattern evolution
When analyzing the evolution history of a software project, we wish to develop results that generalize across projects. One approach is to analyze design patterns, permitting char...
Sunghun Kim, Kai Pan, E. James Whitehead Jr.
ICSE
2003
IEEE-ACM
16 years 3 months ago
Pattern Oriented Software Development: Moving Seamlessly from Requirements to Architecture
Requirements Engineering (RE) deals with the early phases of software engineering namely requirement elicitation, modeling, specification and validation. Architecture of a softwar...
M. S. Rajasree, P. Jithendra Kumar Reddy, D. Janak...