We propose a non-humanlike spoken dialogue design, which consists of two elements: non-humanlike turn-taking and non-humanlike acknowledgment. Two experimental studies are reporte...
This paper describes an agile development methodology which combines agile principles with organizational patterns and adapts them to build embedded real-time systems focusing on ...
Lucas Cordeiro, Raimundo S. Barreto, Rafael Barcel...
In this paper, the theory of information relationships and relationship measures is considered and its application to logic design is discussed. This theory makes operational the ...
We present a verification methodology for cooperating traffic agents covering analysis of cooperation strategies, realization of strategies through control, and implementation of c...
Werner Damm, Alfred Mikschl, Jens Oehlerking, Erns...
In this paper, we introduce the versatile creative tool called "I/O Plant" which generates new-style interactions among humans, plants and computers. It enables designer...