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» Teaching Machine Learning to Design Students
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INTERACTIONS
2010
97views more  INTERACTIONS 2010»
14 years 8 months ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis
ICALT
2008
IEEE
15 years 4 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
CSCWD
2009
Springer
15 years 2 months ago
A Collaborative Learning Activity and a software tool for improving language skills
It seems that actual software tools utilizing Computer-Mediated Communication mechanisms -like messaging or chat systems- do not help young students to learn good grammar skills. ...
Luis A. Guerrero
IADIS
2004
14 years 11 months ago
New Perspectives on Teaching and Learning Software Systems Development in Large Groups - Telecollaboration
This paper outlines new perspectives on the teaching and learning of software systems development in large groups based on a newly designed, final year, Software Systems Analysis ...
Zenon Chaczko, David J. Davis, Craig Scott
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
13 years 5 months ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh