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» Teaching Machine Learning to Design Students
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INTERACTIONS
2010
97views more  INTERACTIONS 2010»
14 years 10 months ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis
ICALT
2008
IEEE
15 years 6 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
CSCWD
2009
Springer
15 years 4 months ago
A Collaborative Learning Activity and a software tool for improving language skills
It seems that actual software tools utilizing Computer-Mediated Communication mechanisms -like messaging or chat systems- do not help young students to learn good grammar skills. ...
Luis A. Guerrero
IADIS
2004
15 years 1 months ago
New Perspectives on Teaching and Learning Software Systems Development in Large Groups - Telecollaboration
This paper outlines new perspectives on the teaching and learning of software systems development in large groups based on a newly designed, final year, Software Systems Analysis ...
Zenon Chaczko, David J. Davis, Craig Scott
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
13 years 7 months ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh