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» Teaching Machine Learning to Design Students
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MSE
2005
IEEE
153views Hardware» more  MSE 2005»
15 years 3 months ago
ipPROCESS: Using a Process to Teach IP-Core Development
The reusing of Intellectual Property cores has been an alternative to the increasing gap between design productivity and chip complexity of emerging System-on-chip (SoC) designs. ...
Marilia Lima, Andre Aziz, Diogo José Costa ...
ICALT
2005
IEEE
15 years 3 months ago
Trial of Team Activities in an Engineering Design Course with a Web Communication Tool
The purpose of this study is to consider how to use an electronic learning (e-learning) system in engineering design. The first e-learning trial in an engineering design course wa...
Kazuya Takemata, Nobuyuki Naoe, Masakatsu Matsuish...
ICALT
2008
IEEE
15 years 4 months ago
Multisensory Games for Dyslexic Children
A significant problem faced by dyslexic children is a lack of learning technologies designed to help children learn in settings when there is no personal teaching assistance. This...
James Ohene-Djan, Rahima Begum
SIGCSE
2009
ACM
149views Education» more  SIGCSE 2009»
15 years 10 months ago
GINI: a user-level toolkit for creating micro internets for teaching & learning computer networking
GINI (GINI Is Not Internet) is an open-source toolkit for creating virtual micro Internets for teaching and learning computer networking. It provides lightweight virtual elements ...
Muthucumaru Maheswaran, Alexis Malozemoff, Daniel ...
HCI
2009
14 years 7 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier