Ad-hoc Grids are highly heterogeneous and dynamic networks, one of the main challenges of resource allocation in such environments is to find mechanisms which do not rely on the ...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
An understanding of the topological structure of the Internet is needed for quite a number of networking tasks, e.g., making decisions about peering relationships, choice of upstr...
Traffic engineering of IP networks requires the characterization and modeling of network traffic on multiple time scales due to the existence of several statistical properties that...