A student's goals and attitudes while interacting with a tutor are typically unseen and unknowable. However their outward behavior (e.g. problem-solving time, mistakes and hel...
Using the new wireless technologies, mobile devices with small displays (handhelds, PDAs, mobile phones) are present in many environments. We are interested in the effective use of...
The purpose of this paper is to describe in detail the current development status of the innovative Environment for Learning to Program (ELP) which provides an interactive web-bas...
In order to analyze the factors that raise the motivation of students in the art design faculty and digital design faculty to learn programming, a programming course using Process...
Modeling the cognitive processes of learners is fundamental to build educational software that are autonomous and that can provide highly tailored assistance during learning [3]. F...
Philippe Fournier-Viger, Roger Nkambou, Andr&eacut...