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IWEC
2007
14 years 11 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
NAACL
2007
14 years 11 months ago
Using "Annotator Rationales" to Improve Machine Learning for Text Categorization
We propose a new framework for supervised machine learning. Our goal is to learn from smaller amounts of supervised training data, by collecting a richer kind of training data: an...
Omar Zaidan, Jason Eisner, Christine D. Piatko
IADIS
2004
14 years 11 months ago
Addressing the Effective Use of Learning Objects Through Teacher Education
This paper describes the development and evaluation of a curriculum designed to help teachers learn about and integrate digital library functionalities and learning objects into t...
Mimi Recker
WEBNET
1996
14 years 11 months ago
Towards a novel networked learning environment
: Education can benefit from the use of technology in the teaching process. This has been done in the past using various technologies. In recent years, computers, information syste...
Anastasios Koutoumanos, Nikolaos Papaspyrou, Symeo...
SIGCSE
2002
ACM
128views Education» more  SIGCSE 2002»
14 years 9 months ago
Enhancing the quality of learning and understanding of first-year mathematics for computer science related majors
Most courses on Discrete Mathematics are designed to emphasize problem solving, in general. When the goal is to cover the content, the learning and understanding takes a second pl...
Francis Suraweera