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CHI
2007
ACM
15 years 1 months ago
Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music
In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies ...
Marius Wolf, Eric Lee, Jan Borchers
HCI
2011
14 years 1 months ago
Modeling Pharmacokinetics and Pharmacodynamics on a Mobile Device to Help Caffeine Users
We introduce a mobile device application that displays key information about caffeine: the pharmacokinetics (time course of drug levels) and pharmacodynamics (the effects of caffei...
Frank E. Ritter, Kuo-Chuan (Martin) Yeh
IROS
2008
IEEE
144views Robotics» more  IROS 2008»
15 years 4 months ago
Learning nonparametric policies by imitation
— A long cherished goal in artificial intelligence has been the ability to endow a robot with the capacity to learn and generalize skills from watching a human teacher. Such an ...
David B. Grimes, Rajesh P. N. Rao
AAAI
2006
14 years 11 months ago
Perspective Taking: An Organizing Principle for Learning in Human-Robot Interaction
The ability to interpret demonstrations from the perspective of the teacher plays a critical role in human learning. Robotic systems that aim to learn effectively from human teach...
Matt Berlin, Jesse Gray, Andrea Lockerd Thomaz, Cy...
ECIS
2003
14 years 11 months ago
Towards work-integrated learning communities
In this paper we raise the concept of Work-Integrated Learning (WIL) as a means of supporting activities of competence development and learning in organisations. In order to illus...
Ulrika Lundh Snis, Lars Svensson, Christian Ö...