Sciweavers

990 search results - page 79 / 198
» Teaching and Learning HCI
Sort
View
ECCV
2004
Springer
15 years 3 months ago
An AR Human Computer Interface for Object Localization in a Cognitive Vision Framework
Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
Hannes Siegl, Gerald Schweighofer, Axel Pinz
HCI
2011
14 years 1 months ago
Designing Pervasive Games for Learning
Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
ACMSE
2005
ACM
15 years 3 months ago
Towards a "humans-first" computer science curriculum
Traditionally, computer science education has considered “objects-first” or “imperative-first” approaches, with the focus of the course on teaching design of programs star...
D. Scott McCrickard, Charles J. Fowler, Christa M....
ICIW
2009
IEEE
14 years 7 months ago
PULSE Extended
Using a learning management system (LMS) is a common practise nowadays. Such instruments are used in educational institutions to enhance and support the teaching act as well as in ...
Sanda Dragos
IICS
2009
Springer
15 years 2 months ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...