The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
There is a strong technological and economic push for higher education providers to adopt online learning strategies. This is driven, in part, by the requirement of industry for l...
This paper will look at the human predisposition to oral tradition and its effectiveness as a learning tool to convey mission-critical information. After exploring the effectivenes...
Learning disabilities are serious societal problems contributing to a loss of quality of life for affected individuals and their families. We hypothesized that the learning disabil...
H. Craig Heller, Damien Colas, Norman F. Ruby, Fab...