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CGI
2006
IEEE
15 years 9 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
SIBGRAPI
2006
IEEE
15 years 9 months ago
Single Triangle Strip and Loop on Manifolds with Boundaries
The single triangle-strip loop generation algorithm on a triangulated two-manifold presented by Gopi and Eppstein [4] is based on the guaranteed existence of a perfect matching in...
Pablo Diaz-Gutierrez, David Eppstein, M. Gopi
GD
1998
Springer
15 years 7 months ago
Balanced Aspect Ratio Trees and Their Use for Drawing Very Large Graphs
We describe a new approach for cluster-based drawing of very large graphs, which obtains clusters by using binary space partition (BSP) trees. We also introduce a novel BSP-type de...
Christian A. Duncan, Michael T. Goodrich, Stephen ...
CGI
2004
IEEE
15 years 6 months ago
BlobTree Trees
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
Callum Galbraith, Peter MacMurchy, Brian Wyvill
CG
2006
Springer
15 years 3 months ago
Interactive mesh deformation using equality-constrained least squares
Mesh deformation techniques that preserve the differential properties have been intensively studied. In this paper, we propose an equality-constrained least squares approach for s...
H. Masuda, Y. Yoshioka, Y. Furukawa