This paper was inspired by the popularity of female video game protagonists despite girls’ and women’s continued hesitance to participate in digital gaming activities. The pil...
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
A drawing of a family of cuts of a graph is an augmented drawing of the graph such that every cut in the family is represented by a simple closed curve and vice versa. We show tha...
We address the new problem of puzzle layout as a new application of awing. We present two abstract models of puzzles, permutation puzzles and cyclic puzzles, which can be modeled a...
Abstract. We present a prototype sketch-based physics tutoring system that combines mathematical sketching, an interaction paradigm that supports construction of dynamic illustrati...