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» Teaching computer graphics constructively
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96
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DIGRA
2005
Springer
15 years 3 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
89
Voted
ECCV
2002
Springer
16 years 3 days ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
DCC
2006
IEEE
15 years 9 months ago
Compressed Data Structures: Dictionaries and Data-Aware Measures
Abstract. We propose measures for compressed data structures, in which space usage is measured in a data-aware manner. In particular, we consider the fundamental dictionary problem...
Ankur Gupta, Wing-Kai Hon, Rahul Shah, Jeffrey Sco...
GD
2007
Springer
15 years 4 months ago
A Bipartite Strengthening of the Crossing Lemma
Let G = (V, E) be a graph with n vertices and m ≥ 4n edges drawn in the plane. The celebrated Crossing Lemma states that G has at least Ω(m3 /n2 ) pairs of crossing edges; or ...
Jacob Fox, János Pach, Csaba D. Tóth
DIGRA
2005
Springer
15 years 3 months ago
Designing Goals for Online Role-Players
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Markus Montola