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DIGRA
2005
Springer
15 years 5 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
ECCV
2002
Springer
16 years 1 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
DCC
2006
IEEE
15 years 11 months ago
Compressed Data Structures: Dictionaries and Data-Aware Measures
Abstract. We propose measures for compressed data structures, in which space usage is measured in a data-aware manner. In particular, we consider the fundamental dictionary problem...
Ankur Gupta, Wing-Kai Hon, Rahul Shah, Jeffrey Sco...
GD
2007
Springer
15 years 6 months ago
A Bipartite Strengthening of the Crossing Lemma
Let G = (V, E) be a graph with n vertices and m ≥ 4n edges drawn in the plane. The celebrated Crossing Lemma states that G has at least Ω(m3 /n2 ) pairs of crossing edges; or ...
Jacob Fox, János Pach, Csaba D. Tóth
DIGRA
2005
Springer
15 years 5 months ago
Designing Goals for Online Role-Players
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Markus Montola