This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
We have designed an interactive visualization framework for the automated trust negotiation (ATN) protocol and we have implemented a prototype of the visualizer in Java. This fram...
Danfeng Yao, Michael Shin, Roberto Tamassia, Willi...
In this paper we present a complete point-based pipeline for the capture, display and illustration of very large scans of archeological artifacts. This approach was developed as p...
Florent Duguet, George Drettakis, Daniel Girardeau...
The no-three-in-line problem, introduced by Dudeney in 1917, asks for the maximum number of points in the n × n grid with no three points collinear. In 1951, Erd¨os proved that t...
Adaptive fusion of new information in a 3D urban scene is an important goal to achieve in computer vision, graphics, and visualization. In this work we acquire new image pairs of ...