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» Teaching computer graphics constructively
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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 7 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
ACL
2012
13 years 5 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
GCC
2003
Springer
15 years 8 months ago
Some Grid Automata for Grid Computing
We use 2-Dimensional language to construct 2-Dimensional computer graphics model, use MSO or other logics to specify some graph property, and use automata model checking technique ...
Hao Shen, Yongqiang Sun
SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
15 years 1 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
CGI
1998
IEEE
15 years 7 months ago
An Object-Oriented Approach to Model Scenes of Buildings
This paper presents an object-oriented approach for describing and modelling buildings by means of computer graphics. The approach is based on an object- and component-oriented gr...
Thierry Matthey, Hanspeter Bieri