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» Teaching computer graphics constructively
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AISC
2004
Springer
15 years 6 months ago
Proving and Constraint Solving in Computational Origami
Abstract. Origami (paper folding) has a long tradition in Japan's culture and education. We are developing a computational origami system, based on symbolic computation system...
Tetsuo Ida, Dorin Tepeneu, Bruno Buchberger, Judit...
RT
2004
Springer
15 years 8 months ago
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering
Self-shadowing is an important factor in the appearance of hair and fur. In this paper we present a new rendering algorithm to accurately compute shadowed hair at interactive rate...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
EGH
2011
Springer
14 years 2 months ago
Simpler and Faster HLBVH with Work Queues
A recently developed algorithm called Hierachical Linear Bounding Volume Hierarchies (HLBVH) has demonstrated the feasibility of reconstructing the spatial index needed for ray tr...
Kirill Garanzha, Jacopo Pantaleoni, David K. McAll...
PG
1998
IEEE
15 years 7 months ago
Shape Space from Deformation
The construction of shape spaces is studied from a mathematical and a computational viewpoint. A program is outlined reducing the problem to four tasks: the representation of geom...
Ho-Lun Cheng, Herbert Edelsbrunner, Ping Fu
CG
1998
Springer
15 years 7 months ago
From Simple Features to Sophisticated Evaluation Functions
This paper discusses a practical framework for the semi automatic construction of evaluation functions for games. Based on a structured evaluation function representation, a proced...
Michael Buro