: LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young children in elementary and middle schools. Here we advocate the u...
We are interested in developing a better understanding of what it is that students find difficult in learning logic. We use both natural language and diagram-based methods for teac...
Richard Cox, Robert Dale, John Etchemendy, Dave Ba...
Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was refl...
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...