The Student Contest on Software Engineering (SCORE), organized for the first time in conjunction with the International Conference on Software Engineering (ICSE) 2009, attracted 5...
Dino Mandrioli, Stephen Fickas, Carlo A. Furia, Me...
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
TON: Curve Network Abstraction for 3D Shapes Fernando de Goesa,∗ , Siome Goldensteinb , Mathieu Desbruna , Luiz Velhoc aCalifornia Institute of Technology, Pasadena, CA 91125, US...
Fernando de Goes, Siome Goldenstein, Mathieu Desbr...
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...