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» Teaching computer graphics constructively
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CGF
2008
78views more  CGF 2008»
15 years 3 months ago
Tangible Heritage: Production of Astrolabes on a Laser Engraver
The astrolabe, an analog computing device, used to be the iconic instrument of astronomers during the Middle Ages. It allowed a multitude of operations of practical astronomy whic...
G. Zotti
TOG
2012
215views Communications» more  TOG 2012»
13 years 5 months ago
Dual loops meshing: quality quad layouts on manifolds
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
Marcel Campen, David Bommes, Leif Kobbelt
SIGGRAPH
1997
ACM
15 years 7 months ago
Metropolis light transport
We present a new Monte Carlo method for solving the light transport problem, inspired by the Metropolis sampling method in computational physics. To render an image, we generate a...
Eric Veach, Leonidas J. Guibas
SI3D
1995
ACM
15 years 6 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
TOG
2002
109views more  TOG 2002»
15 years 2 months ago
Level set surface editing operators
We present a level set framework for implementing editing operators for surfaces. Level set models are deformable implicit surfaces where the deformation of the surface is control...
Ken Museth, David E. Breen, Ross T. Whitaker, Alan...