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» Teaching computer graphics without raster-level algorithms
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BILDMED
2008
129views Algorithms» more  BILDMED 2008»
14 years 11 months ago
Evaluating the Performance of Processing Medical Volume Data on Graphics Hardware
With the broad availability and increasing performance of commodity graphics processors (GPU), non-graphical applications have become an active field of research. However, leveragi...
Matthias Raspe, Guido Lorenz, Stefan Müller 0...
CG
2007
Springer
14 years 9 months ago
Visualizing and animating the winged-edge data structure
The winged- and half- edge data structures are commonly used representations for polyhedron models. Due to the complexity, students in an introductory to computer graphics course ...
Bryan Neperud, John L. Lowther, Ching-Kuang Shene
DCC
2001
IEEE
15 years 9 months ago
Group Testing for Wavelet Packet Image Compression
This paper introduces Group Testing for Wavelet Packets (GTWP), a novel embedded image compression algorithm based on wavelet packets and group testing. This algorithm extends the...
Edwin S. Hong, Richard E. Ladner, Eve A. Riskin
DAC
2010
ACM
14 years 9 months ago
Parallel multigrid preconditioning on graphics processing units (GPUs) for robust power grid analysis
Leveraging the power of nowadays graphics processing units for robust power grid simulation remains a challenging task. Existing preconditioned iterative methods that require inco...
Zhuo Feng, Zhiyu Zeng
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
15 years 1 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...